Road Kill
Also known as Deadman's Dish, this recipe is not for the living, but for the Undead.
This vile recipe was reluctantly concocted to attract Ghouls; to get them into a single area.
By accomplishing this, heroes could destroy the Ghouls threatening them (for Ghouls mindlessly feast upon those laid to rest --- as well as the living caught off guard).
Creating this sickening stew takes a stout mind and a hardened heart. A decreased sense of smell helps with the mixing of the ingredients, for the smell alone will make one vomit if an Avoidance-Roll vs. "Disease" is not successful.
Benefits:
Has a 30% chance of attracting Ghouls per night if placed within a burial site.
Road Kill must be uncovered at midnight for this to work, no sooner, no later.
Cooking Level needed for "Benefits":
3rd Level Mastery.
Duration of Benefits:
72 hours.
Instructions:
Pour skunk water (taken from a rotten log) into a cold, unclean heavy iron pot.
Add the decomposing carcasses of the following creatures into the pot (bones and all):
Tainted Water (1 potion).
6 Rats
12 Mice
4 Turtles
12 Frogs
8 Snakes
Seal the contents tight.
Let set for 1 fortnight (2 weeks), after which it will be ready.
It can then be opened to possibly attract Ghouls (or drive away the living - so vile be this foul creation.
Notes:
None.
Ingredients:
Tainted Water (1 potion).
6 dead Rats.
12 dead Mice.
4 dead Turtles.
12 dead Frogs.
8 dead Snakes.
Value:
3 Silver.